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About
Gio Duarte is an environment artist currently based in Los Angeles, with a generalized skill set in environment art. He is primarily focused on developing and applying industry-standard workflows in 3D modeling, texturing, and foliage. He is experienced in using Maya, ZBrush, Substance Painter, Marvelous Designer, and procedural software such as Houdini, Substance Designer, SpeedTree, and Gaea. A recent BFA graduate from Gnomon (2025), Gio aims to become a junior environment artist who can learn, adapt, and overcome challenges.
Modeling & Sculpting
SHISHKEBAB SWORD
FALLOUT WEAPON MODEL
ROCK SCULPT
ENVIRONMENT PROJECT
Modular Rockwall
ENVIRONMENT PROJECT
Dirt Mounds & Skirts
ENVIRONMENT PROJECT
Embankments
ENVIRONMENT PROJECT
Hard Surface Sculpt
Nuka Cola Fridge
FALLOUT PROPS
Coffee King Coffee Maker
FALLOUT PROPS
Lamp Post
FALLOUT PROPS
Trolley Car
FALLOUT PROPS
Mailbox
FALLOUT PROPS
Pooltable
FALLOUT PROPS
Trashcan
FALLOUT PROPS
Eat 'o' tronic 3000
FALLOUT PROPS
Juke 'n Jive Jukebox
FALLOUT PROPS
Container
FALLOUT PROPS
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